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Unity Engine

Unity Engine

DepthState(bool, CompareFunction)

Creates a new depth state with the given values.
阅读时间1 分钟最后更新于 1 个月前

Definition

public DepthState(bool writeEnabled = true, CompareFunction compareFunction = CompareFunction.Less)

Parameters

writeEnabled

Controls whether pixels from this object are written to the depth buffer.

compareFunction

How should depth testing be performed.