BlendState(bool, bool)
Creates a new blend state with the specified values.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Constructor
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public BlendState(bool separateMRTBlend = false, bool alphaToMask = false)
Parameters
Remarks
All blend states are initialized to RenderTargetBlendState.defaultValue.