storeAction
The store action to use with this attachment when the RenderPass ends. Only used when either AttachmentDescriptor.ConfigureTarget or AttachmentDescriptor.ConfigureResolveTarget has been called.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public RenderBufferStoreAction storeAction { get; set; }