MVJittered
Indicates whether the input motion vectors already include camera jitter. If set, DLSS will subtract the jitter specified by DLSSCommandExecutionData.jitterOffsetX and DLSSCommandExecutionData.jitterOffsetY from the motion vectors.
阅读时间1 分钟最后更新于 23 天前
Definition
- Type: Field
- Namespace: UnityEngine.NVIDIA
- Assembly: UnityEngine.NVIDIAModule
MVJittered = 4