文档

Unity Engine

Unity Engine

targetCoverage

Controls the detail's target coverage.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public float targetCoverage { get; set; }

Remarks

Controls the amount of target coverage desired while scattering the detail.