allowHDR
High dynamic range rendering.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool allowHDR { get; set; }
Remarks
True if the camera is using HDR rendering and false if it is not. You can only enable HDR if it is also supported by the current GraphicsTier. You can only set a Graphics Tier in the Built-in Render Pipeline.
Additional Resources: TierSettings.hdr, CameraHDRMode.