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Unity Engine

Unity Engine

BuildTimeOnly

Updates the sprite atlas cache when the Player or bundles builds containing Sprite with the legacy packing tag.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
警告
Deprecated. Sprite Packing Tags are deprecated. Please use Sprite Atlas asset.
BuildTimeOnly = 1

Remarks

Note that the SpriteAtlas is not packed.