anythingCompiling
When true, the Editor is compiling some Shaders asynchronously at the point of query.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool anythingCompiling { get; }
Remarks
You can use this property to detect if the Editor is compiling Shaders asynchronously. This enables you to refresh custom tools and Views after compilation has finished.