文档

Unity Engine

Unity Engine

RaiseContentRefreshed(string[], string[], string[])

Mark content to be refreshed.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static void RaiseContentRefreshed(string[] updated, string[] removed, string[] moved)

Parameters

updated

Assets that were updated.

removed

Assets that were removed.

Assets that were moved.