文档

Unity Engine


User Manual

Script Reference

Unity Engine


windowsGamepadBackendHint

Specifies the desired Windows API to be used for input.
阅读时间1 分钟最后更新于 25 天前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static WindowsGamepadBackendHint windowsGamepadBackendHint { get; set; }