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Unity Engine


Unity Engine


SetShowSleepingBodies

Should sleeping Rigidbodies and Articulation Bodies be considered by the display filter.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

SetShowSleepingBodies(bool)

Should sleeping Rigidbodies and Articulation Bodies be considered by the display filter.
public static void SetShowSleepingBodies(bool show)

Parameters

show

Remarks

SetShowSleepingBodies(FilterWorkflow, bool)

Should sleeping Rigidbodies and Articulation Bodies be considered by the display filter.
警告
Removed. Enum PhysicsVisualizationSettings.FilterWorkflow has been deprecated. Use APIs without this argument instead
public static void SetShowSleepingBodies(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow, bool show)

Parameters

filterWorkflow


show

Remarks