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Unity Engine

Unity Engine

AOAntiAliasingSamples

The maximum number of times to supersample a texel to reduce aliasing in AO.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public int AOAntiAliasingSamples { get; set; }

Remarks

Increasing this value does not increase baking times as the number of rays is only defined by AO quality. Effectively this parameter controls how to distribute the rays within the texel.