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Unity Engine


Unity Engine


GetPlayerConnectionInitiateMode(BuildTarget, BuildOptions)

Returns the mode currently used by players to initiate a connect to the host.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static PlayerConnectionInitiateMode GetPlayerConnectionInitiateMode(BuildTarget targetPlatform, BuildOptions buildOptions)

Parameters

targetPlatform


buildOptions

Returns