GetRotationIgnoredAxes(TransformPlane)
Get the ignored rotation axes, given the specified transform plane. This is the inverse of PhysicsMath.GetRotationAxes. If PhysicsWorld.TransformPlane.Custom is used, PhysicsWorld.TransformPlane.XY will be used instead which may not provide the correct results.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public static Vector3 GetRotationIgnoredAxes(PhysicsWorld.TransformPlane transformPlane = TransformPlane.XY)
Parameters
The transform plane to use.
Returns
Type | Description |
|---|---|
| Vector3 | The ignored rotation axes. 0 indicates an axis is used whereas 1 indicates the axis is ignored. |