IsSelected(in HierarchyNode)
Determines if the specified node is selected.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.Hierarchy
- Assembly: UnityEngine.HierarchyModule
IsSelected(HierarchyNode)
public bool IsSelected(in HierarchyNode node)
Parameters
The HierarchyNode to check if it is selected.
Returns
Type | Description |
|---|---|
| bool | |