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Unity Engine

Unity Engine

operator !=(Vector3Int, Vector3Int)

Returns true if the vectors are different.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator !=(Vector3Int lhs, Vector3Int rhs)

Parameters

The first vector to compare.

The second vector to compare.

Returns

Type

Description

bool