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Unity Engine

Unity Engine

LerpUnclamped

Linearly interpolates between vectors a and b by t.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

LerpUnclamped(Vector2, Vector2, float)

Linearly interpolates between vectors
a
and
b
by
t
.
public static Vector2 LerpUnclamped(Vector2 a, Vector2 b, float t)

Parameters

The first vector to interpolate between.

The second vector to interpolate between.

The amount to interpolate between.

Returns

Type

Description

Vector2When
t
is equal to 0, returns
a
. When
t
is equal to 1, returns
b
. When
t
is equal to 0.5, returns the midpoint of
a
and
b
.

Remarks

When
t
= 0 returns
a
.
When
t
= 1 return
b
.
When
t
= 0.5 returns the midpoint of
a
and
b
.
Additional Resources: Vector2.Lerp.

LerpUnclamped(Vector2, Vector2, float)

Linearly interpolates between vectors
a
and
b
by
t
.
public static Vector2 LerpUnclamped(in Vector2 a, in Vector2 b, float t)

Parameters

The first vector to interpolate between.

The second vector to interpolate between.

The amount to interpolate between.

Returns

Type

Description

Vector2When
t
is equal to 0, returns
a
. When
t
is equal to 1, returns
b
. When
t
is equal to 0.5, returns the midpoint of
a
and
b
.

Remarks

When
t
= 0 returns
a
.
When
t
= 1 return
b
.
When
t
= 0.5 returns the midpoint of
a
and
b
.
Additional Resources: Vector2.Lerp.