HasPointerCapture(IEventHandler, int)
Tests whether the element has captured the pointer.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public static bool HasPointerCapture(this IEventHandler handler, int pointerId)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if element captured the pointer. |