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Unity Engine

Unity Engine

operator ==(TransformHandle, TransformHandle)

Returns true if two TransformHandles are equal.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator ==(TransformHandle lhs, TransformHandle rhs)

Parameters

Returns

Type

Description

bool

Remarks

The two TransformHandles are considered equal if they point to the same transform data.