SetAnimationTime(Vector3Int, float)
Sets the running animation time for a Tile at the given position.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public void SetAnimationTime(Vector3Int position, float time)
Parameters
Remarks
Use this to set the running animation of a Tile at the given position to a particular frame of the animation or to synchronize the animation time between different Tiles.