文档

Unity Engine

Unity Engine

maxComputeBufferInputsHull

Determines how many compute buffers Unity supports simultaneously in a hull shader for reading. (Read Only)
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static int maxComputeBufferInputsHull { get; }