AllFacesAtOnce
Spreads the cubemap update over 9 frames, so that all faces are rendered in the first frame. Generates mipmaps over the subsequent 8 frames.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
AllFacesAtOnce = 0