CustomAxis
Sort objects based on distance along a custom axis.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
CustomAxis = 2
Remarks
Objects are sorted based on distance along a custom axis. For example, you could specify this mode and the axis to be (0.0f, 1.0f, 0.0f). This will effectively make renderers sorted to the back as they go up in Y. This is a common feature of 2.5D games.
Note: This has a lower priority compared to other sorting criterias such as SortingLayer.