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Unity Engine

Unity Engine

AfterGBuffer

After deferred rendering G-buffer is rendered.
阅读时间1 分钟最后更新于 1 个月前

Definition

AfterGBuffer = 5

Remarks

Will be called immediately after all objects are rendered into G-buffer. The G-buffer render target(s) will be active, however they will not be set up as shader properties yet.
Generally the CameraEvent.BeforeLighting event is probably a better place to start doing custom G-buffer modifications.