UNITY_NEEDS_RENDERPASS_FBFETCH_FALLBACK
UNITY_NEEDS_RENDERPASS_FBFETCH_FALLBACK is set when we need to generate a fallback for RenderPass due to the possibility of not having framebuffer fetch
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
UNITY_NEEDS_RENDERPASS_FBFETCH_FALLBACK = 37