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Unity Engine

Unity Engine

PointToNormalized

Returns the normalized coordinates corresponding to the point.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

PointToNormalized(Rect, Vector2)

Returns the normalized coordinates corresponding to the point.
public static Vector2 PointToNormalized(Rect rectangle, Vector2 point)

Parameters

rectangle

Rectangle to get normalized coordinates inside.

point

A point inside the rectangle to get normalized coordinates for.

Returns

Type

Description

Vector2

Remarks

The returned Vector2 is in the range 0 to 1 with values more 1 or less than zero clamped.

PointToNormalized(Rect, Vector2)

Returns the normalized coordinates corresponding to the point.
public static Vector2 PointToNormalized(in Rect rectangle, in Vector2 point)

Parameters

rectangle

Rectangle to get normalized coordinates inside.

point

A point inside the rectangle to get normalized coordinates for.

Returns

Type

Description

Vector2

Remarks

The returned Vector2 is in the range 0 to 1 with values more 1 or less than zero clamped.