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Unity Engine

Unity Engine

operator !=(PropertyName, PropertyName)

Determines whether two specified PropertyName have a different string value.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator !=(PropertyName lhs, PropertyName rhs)

Parameters

Returns

Type

Description

bool