Set3Points
Sets a plane using three points that lie within it. The points go around clockwise as you look down on the top surface of the plane.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Set3Points(Vector3, Vector3, Vector3)
Sets a plane using three points that lie within it. The points go around clockwise as you look down on the top surface of the plane.
public void Set3Points(Vector3 a, Vector3 b, Vector3 c)
Parameters
Remarks
Additional Resources: Plane.SetNormalAndPosition.
Set3Points(Vector3, Vector3, Vector3)
Sets a plane using three points that lie within it. The points go around clockwise as you look down on the top surface of the plane.
public void Set3Points(in Vector3 a, in Vector3 b, in Vector3 c)
Parameters
Remarks
Additional Resources: Plane.SetNormalAndPosition.