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Unity Engine

Unity Engine

SetLayerCollisionMask(int, int)

Set the collision layer mask that indicates which layer(s) the specified layer can collide with.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public static void SetLayerCollisionMask(int layer, int layerMask)

Parameters

layer

The layer to set the collision layer mask for.

layerMask

A mask where each bit indicates a layer and whether it can collide with
layer
or not.

Remarks