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Unity Engine

Unity Engine

IgnoreLayerCollision(int, int, bool)

Choose whether to detect or ignore collisions between a specified pair of layers.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public static void IgnoreLayerCollision(int layer1, int layer2, bool ignore)

Parameters

layer1

ID of the first layer.

layer2

ID of the second layer.

ignore

Should collisions between these layers be ignored?

Remarks

Additional Resources: Physics2D.GetIgnoreLayerCollision.