IgnoreLayerCollision(int, int, bool)
Choose whether to detect or ignore collisions between a specified pair of layers.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public static void IgnoreLayerCollision(int layer1, int layer2, bool ignore)
Parameters
Remarks
Additional Resources: Physics2D.GetIgnoreLayerCollision.