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Unity Engine

Unity Engine

DefaultRaycastLayers

Layer mask constant to select default raycast layers.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public const int DefaultRaycastLayers = -5

Remarks

This can be used in the layermask field of Physics.Raycast and other methods to select the default raycast layers. The default layers are all layers except for the ignore raycast layer.