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Unity Engine

Unity Engine

TestOverlapShape(PhysicsShape, QueryFilter)

Tests if the provided shape overlaps any shapes. The selected shape is excluded from any results and must be in this world otherwise a warning will be produced.
阅读时间1 分钟最后更新于 1 个月前

Definition

public bool TestOverlapShape(PhysicsShape shape, PhysicsQuery.QueryFilter filter)

Parameters

The shape used to check overlap.

The filter to control the result returned.

Returns

Type

Description

boolIf the query overlaps anything.