min
The maximum negative rotation away from the initial value that this muscle can apply.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public Vector3 min { get; set; }
Remarks
The HumanLimit.center property specifies the rotation of the bone when the muscle is at "rest". The value specfies the maximum negative rotation in degrees away from the rest value that the muscle can apply. The HumanLimit.max value specifies a similar limit but in the positive direction of rotation.
minThe allowed range for the minimum is -180..0 degrees.
Additional Resources: HumanLimit.useDefaultValues.