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Unity Engine

Unity Engine

operator ==(EntityId, EntityId)

Determines whether two EntityId instances are equal.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator ==(EntityId left, EntityId right)

Parameters

The first EntityId to compare.

The second EntityId to compare.

Returns

Type

Description

boolTrue if the EntityIds are equal; otherwise, false.