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Unity Engine

Unity Engine

ScriptablePacker.TextureData

Texture data of a specific sprite useful to get source pixels in textureData array.
阅读时间1 分钟最后更新于 1 个月前

Definition

public struct ScriptablePacker.TextureData

Fields

Value

Description

bufferOffsetOffset of the TextureData Array from where the actual data for the current texture starts.
heightHeight of the texture.
widthWidth of the texture.