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Unity Engine

Unity Engine

defaultClipName

This is the default clip name for the clip generated for this take.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public string defaultClipName

Remarks

Normally it should be the same than TakeInfo.name unless you are using the @ convention. In this case the default clip name should be set to the same value than the name after @ convention. Example: For Dude@run.fbx the default clip name will be run.