ChangeSceneEventArgs
A change of this type indicates that an open scene has been changed ("dirtied") without any more specific information available. This happens for example when EditorSceneManager.MarkSceneDirty is used.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Struct
- Namespace: UnityEditor
- Assembly: UnityEditor
public struct ChangeSceneEventArgs
Constructors
Constructor | Description |
|---|---|
| ChangeSceneEventArgs(UnityEngine.SceneManagement.Scene) | Constructs a new instance. |