UInt32
Use 32 bit index buffer.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
[InspectorName("32 bits")]UInt32 = 2
Remarks
Additional Resources: ModelImporter.indexFormat, Mesh.indexFormat.
[InspectorName("32 bits")]UInt32 = 2