Clear()
Clear the state of the ScriptableBakedReflectionSystem.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.Experimental.Rendering
- Assembly: UnityEditor
void Clear()
Remarks
Your implementation of this method must clear the current in-memory state and baked data for the current Scenes.