BakeAllReflectionProbes()
Implement this method to bake all of the loaded reflection probes.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.Experimental.Rendering
- Assembly: UnityEditor
bool BakeAllReflectionProbes()
Returns
Type | Description |
|---|---|
| bool | Returns true when the reflection probe baking process completed successfully. Returns false when the baking did not complete - for example if the current scene has never been saved. |