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Unity Engine

Unity Engine

OnBackingScaleFactorChanged()

Called when the UI scaling for this EditorWindow is changed.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
protected virtual void OnBackingScaleFactorChanged()

Remarks

Use this method to refresh UI elements that have multiple resolutions.