extraScriptingDefines
The additional preprocessor defines you can specify while compiling assemblies for the Player. These defines are appended to the existing Scripting Define Symbols list configured in the Player settings.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public string[] extraScriptingDefines { readonly get; set; }