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Unity Engine

Unity Engine

DidNotMove

Tells the internal implementation that the asset was not moved physically on disk by the script.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
DidNotMove = 0

Remarks

This means that it is safe for the internal implementation to move the asset.