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Unity Engine

Unity Engine

VectorUtils.PackRectItem

Struct to hold a texture atlas location.
阅读时间1 分钟最后更新于 1 个月前

Definition

public struct VectorUtils.PackRectItem

Fields

Value

Description

FillThe fill associated with this entry, may be null.
PositionThe position of the entry inside the atlas.
RotatedTrue if the entry is rotated by 90 degrees.
SizeThe size of the entry inside the atlas.