SetName(in HierarchyNode, string)
Sets a name for a hierarchy node.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.Hierarchy
- Assembly: UnityEngine.HierarchyCoreModule
SetName(HierarchyNode, string)
public bool SetName(in HierarchyNode node, string name)
Parameters
Returns
Type | Description |
|---|---|
| bool | |