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Unity Engine


Use UWP plug-ins with IL2CPP

Understand how to use managed and native plug-ins for UWP.
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You can use plug-ins to call code created outside of Unity from your C# scripts. The plug-in model for Universal Windows Platform (UWP) is similar to other Unity-supported platforms. For more information about plug-ins with Unity, refer to Plug-ins.

Topic

Description

Use managed UWP plug-insUnderstand how to use managed plug-ins.
Call and implement native UWP plug-insUnderstand how to call and implement native plug-ins.
Author native UWP plug-insUnderstand how to author native plug-ins.
Use P/InvokeLearn the rules and limitations of using P/invoke.

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