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Unity Engine

Unity Engine

isLooping

Determines whether the VideoPlayer restarts from the beginning when it reaches the end of the clip.
阅读时间1 分钟最后更新于 1 个月前

Definition

public bool isLooping { get; set; }

Remarks

If set to false, the VideoPlayer will stop playback at the end of the clip and will not reset the time to the start of the clip.