canSetSkipOnDrop
Whether frame-skipping to maintain synchronization can be controlled. (Read Only)
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.Video
- Assembly: UnityEngine.VideoModule
public bool canSetSkipOnDrop { get; }
Remarks
When true, the value of VideoPlayer.skipOnDrop can be changed. When false, the value cannot be changed. This value is only valid after the movie has been prepared. See VideoPlayer.Prepare.