RefreshAllTiles()
Refreshes all Tile s in the Tilemap. The Tilemap will retrieve the rendering data, animation data and other data for all tiles and update all relevant components.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public void RefreshAllTiles()
Remarks
Refer to Scriptable Tiles and Tilemap for more information.