GatherHoles()
Gathers the Terrain holes information into sourceRenderTexture.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.TerrainTools
- Assembly: UnityEngine.TerrainModule
public void GatherHoles()
Remarks
This function collects the Terrain holes data from all Terrain tiles in the Paint Context, and saves the information in sourceRenderTexture.
This function is called internally by TerrainPaintUtility.BeginPaintHoles.
Additional Resources: PaintContext.ScatterHoles.